Electronic Arts Shuts Down Legendary Game Studio BioWare
The closure follows a string of underperforming titles and controversies surrounding identity politics in games.
Electronic Arts has closed BioWare, the storied video game studio behind the "Mass Effect" and "Dragon Age" franchises, after 31 years in operation. The decision comes after a period marked by critically panned releases, disappointing sales figures, and debates over the inclusion of progressive themes in its games.
BioWare, founded in 1995, officially ceased operations on Oct. 21. According to Bloomberg, the studio had struggled in recent years with titles such as "Mass Effect: Andromeda" and "Anthem." Its most recent game, "Dragon Age: The Veilguard," reportedly missed sales expectations, prompting EA to significantly reduce the studio's operations last year.
In a company blog post, BioWare stated, "Our focus right now is on our incredibly talented team who put their hearts into these games, and supporting one another through this transition." Early development on the next installment of the "Mass Effect" project has also been terminated.
While BioWare achieved acclaim for early titles like "Dragon Age: Origins," its latest offering, "Dragon Age: The Veilguard," sold approximately 1.5 million copies in its launch quarter, falling nearly 50% short of EA's projections. Former "Dragon Age" lead writer David Gaider has suggested that a new installment is unlikely under EA's management, noting that the series previously survived on exceeding expectations.
"The Veilguard" also faced criticism for its incorporation of transgender and nonbinary themes. Specific elements, such as a character-creation option for top surgery scars and a scene depicting a character apologizing for misgendering a nonbinary character, sparked online debate. The game's director, Corinne Busche, who is transgender, discussed how her identity influenced the game's themes in an interview with Inverse, stating, "For me personally, one of the greatest gifts about being trans is the amount of introspection it forces upon you."
Marty O’Donnell, a Republican congressional candidate and composer for the "Halo" series, commented on BioWare's closure, suggesting it reflects a broader trend in the gaming industry. He stated, "For the last few years, BioWare hasn’t been in touch with its fans, as it got infected with woke ideology." O'Donnell added that he believed fans desire a separation of politics from their gaming experiences and that EA's approach had ruined BioWare by "preaching to their audience."
Over the past decade, several video games have become focal points for discussions regarding the inclusion of progressive political themes. BioWare's closure marks the end of an era for a studio that produced critically acclaimed role-playing games but ultimately succumbed to recent commercial and critical challenges.